Welcome to Tales of Redwall Abbey. This is a semi-literate roleplay. That means good grammar and posts which are at least a few well-developed sentences long.
The subject of this roleplay is the Redwall Series. We did not make up the concept. All credit goes to Brian Jacques.
We hope you enjoy your time here, be it for a few minutes or months. ^^
Instructions
1. Before you join, please read the rules. 2. You must fill out an application and have it accepted before posting in the roleplay areas. 3. Canon characters are not allowed. 4. Any questions can be answered in the assistance board.
It is the SPRING OF REUNIFICATION.
Mossflower is full of beautiful colors from the flowers in bloom. Other than the occasional breeze, it's a pretty warm spring.
Scroll (1 sub-board) Post your bio form here after you've read the rules. There is a form provided, please use it! All creatures accepted, but otters are discouraged. Mice, squirrels, moles, voles, shrews, ect, are encouraged! Moderator: Skipper
Council Staff will congregate here to discuss the workings of the site. Plots will be roughed out here before they are set before the public to be refined. Moderator: Skipper
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General Board (3 sub-boards) You can talk about anything here Moderator: Skipper
Plots (1 sub-board) Come here to develop plots for your character and the site. Discuss ideas with other members, and keep up to date on the latest plots. You can also advertise for a character needed in a plot and put up character sheets in a sub-board. Moderator: Skipper
Advertise and Affiliate Advertise your websites in this board and no where else. Advertisements anywhere else will be deleted. Affiliation requests go in the sub-board.
Fort N'Tashi (5 sub-boards) The once-beautiful Abbey building is now called Fort N’tashi, after its warlord, N’ashi Bloodclaw. It is built of the red sandstone that gave it its original name, and contains all the main facilities, like the armories and kitchens. Moderator: Skipper
Fort Grounds (2 sub-boards) The grounds of the fort are worn down to bare dirt. The fruit trees bear fruit reluctantly, and the extensive gardens are nonexistent. Moderator: Skipper
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Walls and Gate The walls are patrolled at all hours. There are four gates, three smaller wicker gates facing north, east and south, and a large oaken gate facing west. Moderator: Skipper
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Mossflower
Mossflower (1 sub-board) The central forestlands of the world, Mossflower is a lush woodland home to friend and foe alike.
River Moss The River Moss is a large river which runs from the east, flows through Mossflower Woods, meanders north of Redwall Abbey, fords the Northern Path, and empties into the Western Sea. Moderator: Skipper
Camp Moss After the rebellion years ago failed, the otters fled to a camp farther away from the old abbey. Now they provide a safe haven for the leaders of a new rebellion. Moderator: Skipper
Swamps A dark, dank forest that feels worlds apart from the sun and birdsong of Mossflower. Watch where your paws fall, or you may find them sinking into a bog.
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Salamandastron (5 sub-boards) Now an extinct volcano, the great mountain of Salamandastron has served as fortress to the hares of the Long Patrol and their Badger lord for untold seasons.
The Western Sea (2 sub-boards) The high seas on the west shore of Mossflower are home to honest sailors and ruthless corsairs alike.
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The North Travelers going north notice the weather going decidedly cooler. The seas are rougher, the land is less fertile, and nobeast is safe from raids by vermin gangs.