Post by Nagini on Feb 16, 2011 15:25:47 GMT -6
Name: Morwenna Fairpaw
Age: 27
Birthplace: Flatlands
Gender: Female
Species: Ferret
Job/Position: Mercenary
Physical Description:
Age: 27
Birthplace: Flatlands
Gender: Female
Species: Ferret
Job/Position: Mercenary
Physical Description:
Morwenna takes after her lovely mother in appearance. She’s a tall ferret with light silver fur and blue-grey eyes. Her nose is pink and there are smudges of darker fur around her eyes and the bridge of her nose, but she doesn’t have a full mask.Belongings:
Some darker-tipped fur also runs down her back. The fur on her chin, throat, and paws is white, but this has become less apparent over the years. When Morwenna was a kit, her fur was a darker silver color, but it faded as she aged.
She usually wears a suit of leather armor that consists of a brigandine, arm bands, leg bands, and a gorget. Under the leather armor, she wears a haubergeon. Under the haubergeon she wears a lightweight, black gambeson, and under the gambeson, a plain black tunic.
Morwenna keeps her dagger in a scabbard on her belt and she usually carries the glaive in her paws. She has a leather sheath for its blade, but rarely uses it.
She wears necklace under her tunic. It’s made up of a leather cord with small grey stones knotted into it and a larger pendant hanging from its center. The pendant is a faceted blue jewel cut in the shape of a teardrop and set in a silver frame.
Morwenna only has two weapons. The first is a glaive-guisarme with a scimitar-like blade and a bright red tassel attached at the joint of the pole and blade. In addition to being decorative, the tassel can also be used to signal and distract. Morwenna’s second weapon is just a long dagger. The glaive is her weapon of choice and she fights with the dagger as a last resort.Personality:
She has a hooded, pale grey velvet cloak that closes at her neck with a metal clasp. She wears the cloak when travelling, and Morwenna stores food and other supplies in a pack. She also has a carrying case meant for large scrolls.
She usually wears the case strapped to her back, but sometimes puts it into her pack if there’s room. The case has a built-in section for writing utensils and Morwenna keeps second, smaller reed container inside of it.
She stores parchment in the case along with a quill pen and a stick of charcoal with a very fine point. To ensure enough storage space, Morwenna squeezes as much writing as she can onto the parchment. She also keeps the sheets of parchment strictly organized.
They are tightly rolled up and tied off with yarn. Sheets that have been fully-written on get black yarn, the sheets that aren’t filled get red, and blank sheets get white. To make it even easier, she stores the written-on scrolls inside of the smaller case and leaves the blank parchment inside the main container.
The only other things that she has are her armor, necklace, a rarely-used scabbard for her glaive's blade, and a sling that she can use to carry the glaive to her back.
Morwenna mainly looks after herself and has a neutral attitude towards life. She’ll help out almost anyone. They can be vermin, goodbeasts, beasts in between—it’s all fine with her. Morwenna’s a soldier of fortune and alignment doesn’t matter much to her so long as she can get some gain for what she’s doing. She does have a personal set of morals though.History:
While Morwenna will capture and/or enslave others if the job requires it, she won’t mistreat them if she can help it. In her opinion, it doesn’t hurt to treat captives well—they might do you favors later for it. She prefers not to kill innocents. She will break promises if it’s in her best interest, even if that means fleeing in the heat of battle (she’s done that).
She doesn’t mind being called selfish or a coward—Morwenna admits to being her own brand of such. She’ll welcome nearly any conception about herself if she can work it to her advantage, and she’ll chance many a thing if she thinks she can get away with it.
She’s taken bounty jobs before, but other than that, Morwenna won’t go out of her way to slay someone. She’ll kill in a fight if she has to though—she has little qualms about killing in self-defense.
If there’s time, Morwenna will ask the victim for their last words, and if there’s even more time, she’ll personally record them. It’s only polite. She’ll even tell them to the dead’s next-of-kin if she’s feeling particularly generous (or if she’s contractually obligated).
Morwenna has always found last words fascinating, especially ones that are made up on the spot. She seeks inspiration for her own last words and she also just enjoys how poetic last words are, even if the actual words aren’t that interesting.
Morwenna’s been writing down last words since her adolescence. If she has the time, Morwenna like to write an elegy for herself (not a eulogy though—she’s not that selfish).
She keeps any and all last words she’s ever jotted down inside of her scroll case. Only a small portion of the statements come from creatures Morwenna’s personally killed. Most are from deathbeds, hearsay, and other written records.
Morwenna was born to just her mother in the Flatlands. They lived in a community of various beasts and Morwenna’s father had died in a shipwreck before Morwenna was born. Morwenna’s mother hadn’t been overly surprised by his death, however. He’d been a corsair. He was often away at sea and she had expected him to die there.Code Words: [[Correct]]
Even though she did pick up on some faint sadness in her mother’s eyes and voice whenever her mother spoke of him, Morwenna never missed her father.
How could she miss someone she’d never known? She didn't even use his family name--Fairpaw was her mother's and it belonged to a line of noble ferrets. Plus, life was for the alive and Morwenna intended to enjoy herself, not mourn a dead ferret. The most she wondered was how it felt to sail in the rough waters he’d died in.
Morwenna never found out how it felt. She lost interest. Instead, when she was 14, she learned to wield a polearm and took a great interest in last words. If there was a dying creature around, Morwenna would take down their words in a heartbeat.
This behavior bothered her mother, who was troubled to have, in her opinion, such a morbid daughter. Morwenna always found that strange that her mother disapproved of her taking down last words, but wholeheartedly approved of her learning to wield an instrument of death.
When Morwenna was 20, she got herself leather armor and a beautiful new glaive. Morwenna hired herself out for a variety of jobs and accepted numerous things as pay. She acquired her necklace, her haubergeon, and a helmet that way. Two years later, at the suggestion of a fox, she went and joined the ranks at Fort N’Tashi.
Morwenna wasn’t very interested in the enslaved woodlanders, but the fort was beautiful and she enjoyed her newfound position in life up for about five years, up until the great slave escape and the later battle over the fort. Morwenna fought with her fellow soldiers against the rebels’ uprising.
She’d come to the battle fully-armed, but also carrying pack, which contained her scroll case, and wearing her cloak. The cloak was clasped, but to keep it out of the way and give her back a bit more protection, Morwenna tightly folded the cloak up behind her and tied it off at her chest and waist with rope.
Morwenna mostly took the items simply because she didn’t want to leave them back at the fort, however, and she became very proud of this decision when it became clear that the vermin were not going to win.
At that point in the battle, Morwenna did not like her choices of "stay and keep trying to turn the tide of victory" and "stay and possibly be skewed". She picked a third option and fled the battle.
Morwenna lost her helmet in this escape. She had to throw it. Someone got very upset at her leaving and decided to chase after her with their weapon. Morwenna didn’t bother to see just which side her pursuer was on or even their gender. Frankly, those things didn’t matter to her.
The beast seemed to want to kill her all the same and there was no need to stop running. Plus once Morwenna threw the helmet, she knocked her foe unconscious. It had been a very good throw indeed, especially since the poor beast had decided to leave their head uncovered.
Morwenna’s hid out in Mossflower Woods ever since. She found a small vermin village, but she only went there to get supplies, not to stay. Once she got what she needed, Morwenna went back into the forest.
She currently resides in the area southwest of St. Ninian’s Church and while she misses its grounds, Morwenna is hesitant about going near the reclaimed abbey of Redwall.