Post by Shor on Sept 29, 2010 5:25:17 GMT -6
Name: Bragg Hurthson
Age: 27
Birthplace: Eastern Mossflower
Gender: Male
Species: Mouse
Job/Position: Bragg is a simple farmer living in Mossflower. He only recently moved to the area, as he wouldn't have gotten far in his profession with the Fort still in power. He was previously a farmer in the eastern edge of Mossflower.
Physical Description:
Age: 27
Birthplace: Eastern Mossflower
Gender: Male
Species: Mouse
Job/Position: Bragg is a simple farmer living in Mossflower. He only recently moved to the area, as he wouldn't have gotten far in his profession with the Fort still in power. He was previously a farmer in the eastern edge of Mossflower.
Physical Description:
Bragg is a terrifically common-looking mouse, for he is of average height and average weight. He has a strong build but isn't terribly intimidating -- he sees no need to be. He is only as strong as he feels is necessary. If he has set a goal in mind that requires he be any stronger than he is presently, he shall work to build strength, but otherwise, he can find a much better use of his time. Furthermore, he is built for the act of running, as this is far more practical than if he were built for heavy lifting.Belongings:
He is covered head to footpaw in a darkly shaded hue of the color brown (Three cheers for being superfluous! [cheer], [cheer], [cheer]. . . [cheer]). During the winter, this darkens to a. . . dark. . . brown. . . Ahem. He possesses two eyes, both icy blue in color-- but only the irises! (His pupils are black, and the whites of his eyes are white.) His countenance bears a haggard look, as though he has suffered a stressful trial of some sort. The point becomes one of interest in that the worn look upon his face seems never to depart therefrom.
As for his apparel, Bragg dresses simply. He can be found during any time of the day wearing a brown or green tunic upon his torso, brown trousers only slightly longer than most, black boots that are terribly effective at their job, and a black belt that tries to strangle his waist. Occasionally, he can be found with a peculiar gray hat perched upon his head. The only peculiar thing about it is its presence -- he doesn't seem like the kind of mouse who would wear a hat.
Aside from necessary farm equipment and whatnot (all of which this bio is too lackadaisical for me to list), he owns an extensive collection of knives and swords and various other sharp and/or pointy things. He holds no sentiment for these things, or really anything at all, but that's never actually stopped him from owning them.Personality:
On the outside, Bragg is nothing out of the ordinary. He is a harmless little mouse who isn't entirely difficult to get along with. Although, he can be a bit conceited at times, and by "at times," I mean "always." No matter the situation, he will invariably manage to act condescendingly toward others. Rarely does any sentence escape his mouth beginning with any word but "I." Honestly, he does talk about himself quite a lot, but only because it is often all that is on his mind. It would seem that his self-centered nature is a majority of what composes his personality. Although, when he interacts with other beasts, he doesn't at all display any traits that might cause him to appear unusual. The generally placid mouse is friendly, understanding, occasionally facetious, and not given to paroxysms. And even when he does find himself angry with somebeast, he doesn't show it -- he simply leaves the situation, waits until he has processed the emotions, and solves the problem himself later.History:
The foundations of his mind, however, differ entirely from those of other beasts. Due to his highly atypical upbringing, Bragg possesses no sense of morality. At least, he possesses no sense of morality other than his own, which is similar to yet rather unlike the understanding of morality all beasts are born with. He considers certain aspects of life significant that would, by any other beast, be considered insignificant; likewise, he places no value to what others would consider highly important. For instance, he treats death as one would treat breakfast -- it is unimportant and uninteresting to him. He therefore treats life as a child's plaything, and could take it away just as easily, feeling no remorse in either case. Committing murder affects absolutely no aspect of the rest of his day, and he might bring such things up in small talk were it not for the fact that everybeast else would respond negatively. He does, in fact, recognize that his moral standards differ from those of every other beast, but he also believes that his are the only acceptable standards, hence his ever-condescending attitude toward others.
Bragg's most significant mental attributes are his creativity, and his aptitude for strategy. He really is terribly creative; he has a knack for approaching a situation in unusual yet ingenious manners. This makes him highly unpredictable, especially to an opponent of any sort. Of course, it isn't as though he is unknowingly talented -- he is completely aware of his creative skill, and takes advantage of this advantage. Unpredictability, when utilized correctly, makes a great strategist. Bragg can have a beast backed into a corner, and his opponent might not even know it until it is far too late. Though it need not be said, he makes an excellent chess player. (Interestingly, chess is his favorite game, due to the near-infinite quantity of variables involved.) The mouse finds other beasts generally predictable and repetitive, which allows him to plan a good measure ahead -- he typically prefers to be at least six steps ahead of his opponent.
Bragg Hurthson was born to two mice living in the crumbling ruins of the long-abandoned Marshank. The conditions weren't the best, by any means, but they scraped by. There was little either parent could do to support their offspring -- there were four little mice to care for, after all.Code Words: ~correct~
Somehow or another, Bragg's mother disappeared from the young mouse's life around the time he grew into his fourth season. What happened to her is unknown, as Bragg's father never provided any sort of answer, brushing off the question as though it were irrelevant. And, in a way, it was. There were far more pressing matters to worry about than Bragg's mother's absence. So told the father to Bragg.
His father had no last name and was instead known simply as Hurth. Bragg, therefore, was Hurth's son. Such was the case with Bragg's siblings. The siblings were diverse in size and build and overall appearance. The eldest, a somewhat tall male, possessed a strong build and icy-blue eyes like Bragg's. His intelligence far surpassed that of his siblings, and he took advantage of both his brains and brawn, marking him the most dangerous. The youngest was a gifted female with a slight build, a gentle countenance, and black eyes that could bore a hole through a beast's head. She was an evil creature, and a manipulative one at that. She always managed to obtain whatever she wanted, even if it meant inflicting harm on herself. The second-youngest mouse was a male, but he was found dead at the age of three. Nobeast is entirely certain as to how it happened, but the mother was unendingly suspicious of the eldest. That is, until she died.
Bragg was the second child, and had no defining traits to set him apart from the other mice. He was frequently harassed by both his elder brother and his younger sister. The latter would manipulate his emotions to cause him emotional and mental harm, whilst the former often resorted to physical punishment. Their father did nothing to put a stop to the violence -- in fact, he would oft observe the squabbles, noting the tactics implemented by the young mice.
Hurth, himself, was a different sort of mouse. He must have cared for his offspring, for he worked to feed them daily. Fortune had frowned upon the family, however, and it became increasingly difficult for him to provide necessary support. It wasn't until he found a job suited to his talents and nature that the family began eating food on a daily basis. Hurth never spoke of his occupation, but it seemed that it affected him on an emotional and mental level. He would return to the fort with shaking paws and half a grin, and other times he would not return at all for days. Bragg is certain that Hurth would have been a heavy drinker, if not for the lack of wealth with which to obtain alcohol.
But despite all Hurth did to support his family, it never seemed that he truly loved any of them. His grief over the loss of his wife and youngest son was non-existent, as was the affection he displayed for his living offspring. Of course, none of the siblings felt any different. This was normal, after all. Why on earth would they care if their mother was killed? There was no reason for them to feel upset. Instead, they turned their attention to the matters at paw.
The most prominent of matters for the young mice concerned their father. Each wanted to succeed him in his occupation, though none of them knew precisely what the occupation was. Still, it would be a disgrace for any not to follow in his footpawsteps, but it would be just as wrong for more than two of them to succeed in succeeding him. In order to appease their unusual moral code, one would have to be removed from the picture. Of course, they didn't really think it so horrible to kill off another -- just inconvenient. The only one this seemed to bother, ironically, was the eldest, who had lived long enough to know his more-sane parent before she died.
The eldest was, in fact, the most normal mouse in the entire family. He was closer to evil by our standards, and closer still to insane by his family's. He combated his younger siblings' attempts at tormenting him by outwitting his sister and overpowering his brother. He could capably predict his sister's actions and behavior and thereby prevent her from ever successfully carrying out her plans. He kept Bragg in check through his strength, and dealt harshly whenever the younger mouse stepped in his way. The violence and deceit was actually not as morally wrong to the mice as placing a picture on the wall so that it hangs crookedly -- it therefore incurred little resent toward the eldest brother.
One night, the eldest mouse disappeared after the sister convinced Bragg and their father to leave to gather food for that night's meal. When the pair returned, the eldest was gone. Bragg never learned, nor did he ever care what had happened to his stronger brother. All he knew was that his chances of succeeding his father had risen significantly.
Nevertheless, Bragg's sister frequently made attempts on his life, and while this would thoroughly disturb any other beast, Bragg shrugged it off as though she had simply stolen his shoe with the intention of deterring his progress in physically maturing. One day, however, she actually did steal his shoe, and, not to be deterred, he concocted a brilliant plan. . . He pushed her off Marshank's highest wall. It was not an easy task, for she had always been far more devious than him. But since their brother's suspicious disappearance, Bragg's mind seemed to begin working tenfold. In months, he had filled his brother's intellectual shoes, but really, all he wanted was his own shoe. He had discovered its location several times, but each time, she had relocated it out of suspicion that Bragg had figured it out. Finally, Bragg decided that a dead mouse could not hide a shoe, and she fell to her death. Unfortunately, Bragg never found his shoe. . .
Now that Bragg was the only remaining child, it was time for him to learn of his father's occupation. Turns out, Hurth was an assassin of sorts. Vermin would often hire him to kill a beast in a non-suspicious manner. That is to say, it always looked like an accident. It was certainly an interesting job, and Bragg, having proven himself, was to take up the trade.
Bragg had no qualms with murder, as mentioned before, and so found the job a rather easy one in that respect. The difficulty was in the keeping it subtle. It had to look like anything other than a murder; otherwise, he might be the next victim. For Bragg, putting on the appearance of an unassuming and generally ordinary mouse came naturally. He fit in perfectly.
He managed to avoid any sort of trouble in his line of work. That is, until he was hired to murder his own father. Bragg was entirely uncertain as to whether or not this could be accomplished. It was always unwise to steal from a thief. But Hurth could barely keep his wits about him in his old age. In truth, he wasn't terribly old, but his profession placed so much stress on his body and mind that he appeared almost thirty seasons older than he truly was. It was evident by his oftentimes frenzied behavior that Hurth had lost much of his mind, and Bragg sometimes found it hard to believe that Hurth could possibly survive in such a state.
Months later, Bragg officially reached the age twenty-five. Now on his own, he forsook his father's trade, choosing instead to try his paw at farming -- the idea of growing one's own food fascinated him, for it went against all he had been raised to know. His existence was a peaceful one for a majority of the time. He even managed to befriend a beast or two. Every so often, however, he couldn't help but cause an "accident" or two -- it helped rid his life of beasts who irritated him.
He has been growing restless as of late, and hates the idea of never being caught. Never being noticed. He feels that his father's work had gone far too unappreciated. Why shouldn't his own skill gain some recognition?